Dec 22, 2007, 01:26 AM // 01:26
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#1
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: [LaZy]
Profession: W/E
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ab mes
here's the template for a very nice mes build for ab, it can take pvp and npcs quite easily, drawback is not self healing, thought it wouldnt be a hard change to the build to make it do so.
OQZDAMOKTLB+ZLg+CMgADlV4CA
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Dec 22, 2007, 02:01 AM // 02:01
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#2
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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That's not too strong, even for a nuker.
Mind Blast with nothing worthwhile to spend it on? :/
Tbh, if you're gonna run that in AB... just roll an ele and do it a thousand times better.
For actual mesmering in AB... [skill]imagined burden[/skill] is sickeningly powerful. People will cry. Seriously, screw people over with Illusion and leave shrine clearing to the eles and dervs.
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Dec 22, 2007, 05:39 AM // 05:39
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#3
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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Yes, the Illusion line is incredibly powerful in AB.
I can't count the number of times an Illusion Mesmer has offed me in AB with [skill]Conjure Nightmare[/skill] and [skill]Imagined Burden[/skill].
The most powerful Mesmer snares are in that line, and Snares are extremely useful in PvP.
There is also the only native running skill for mesmers, [skill]Illusion of Haste[/skill] Though it's not the best, it can save ur arse if you're crippled and trying to get away.
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Dec 22, 2007, 02:22 PM // 14:22
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#4
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Krytan Explorer
Join Date: Oct 2006
Profession: R/W
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Crippling Anguish or Arcane Languor. Former is good for annoying those melee or touchers, latter is to temporarily shutdown those monks.
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Dec 22, 2007, 03:28 PM // 15:28
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#5
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Crippling Anguish skirmish mesmer would be nice.
__________________
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Dec 22, 2007, 06:01 PM // 18:01
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#6
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Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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Shared Burden on a mob is great fun.
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Dec 22, 2007, 09:38 PM // 21:38
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#7
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Krytan Explorer
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[skill]Crippling Anguish[/skill]
Add some degen, maybe Distortion and you have some very pissed off melee. It is really really fun.
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Dec 23, 2007, 12:53 AM // 00:53
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#8
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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Yah crippling anguish is loads of fun in ab, though I think conjure nightmare is a bunch of crap :P
If you want a decent running skill go me/e with storm djinns haste.
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Dec 23, 2007, 02:18 AM // 02:18
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#9
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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I dont like distortion tbh. people will just wand away your energy. I would go with /E with indeed storm djinns, glyph of lesser energy and clumsiness.
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Dec 23, 2007, 02:32 AM // 02:32
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#10
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Krytan Explorer
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Quote:
Originally Posted by bungusmaximus
I dont like distortion tbh. people will just wand away your energy. I would go with /E with indeed storm djinns, glyph of lesser energy and clumsiness.
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Distortion is for the vast amount of narutards in AB. Losing a few energy is well worth the cost of breaking their chain. Clumsiness also works for it, but it needs to pre-empt the spike, which isn't always as easy as pressing 2 when you see a black cloud.
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Dec 24, 2007, 12:33 PM // 12:33
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#11
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Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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Power Block is a good one. Had great fun with it just last night. Just be sure to interrupt the right skills. If it's an MM interrupt a death magic spell. If it's an ele interrupting any of their elemental spells does the trick. You get the idea.
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Dec 24, 2007, 07:20 PM // 19:20
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#12
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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Glyph of energy
Conjure nightmare
Conjure plasm.
Images of Remorse
Mantra of persistance
imagined burden
Illusion of haste
Rez
12+1+1
12+1
3+1
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Dec 24, 2007, 07:56 PM // 19:56
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#13
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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I found a simple a Energy Surge Mesmer to be good to play.
Domination 12 + 1 + 1
Inspiration 10 + 1
Fast casting 8 + 1
Energy Surge
Energy Burn
Power Spike
Power Drain
Shame
Diversion (You can use Backfire for more damage)
Shatter Enchantment
Glyph of Lesser Energy
Pretty Simple but effective build, it's not much of a solo capper, but I've never really seen that as a Mesmers place. With a good, balanced team this shut down and extra damage/Spike assistance can work nicely.
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